![]() Yeah, that pretty much sums up my thoughts about this.Īll in all, I think it’s fascinating to see the humble beginnings and subsequent evolution of certain elements we usually take for granted in this wonderful hobby of ours. So this is another reason why the stick being on the left and buttons on the right just makes sense. ![]() ![]() I guarantee most people can press a button rapidly much faster with their right index finger than their left, which a lot of old arcade-style games, especially shmups often required. Your left hand is usually more clumsy and less precisely controlled than your right, so you’d want to have the most complex actions and especially things that require rapid button pressing to be assigned to your right hand. Released in the early 2000s, this version of Jakks Pacific MS Pac Man Plug N Play features a cartridge port to add more games Pretty nice plug n play, wit. That might all be true but here’s some logic on my part: If most games have you moving from left to right (and they do), or standing on the left primarily (usually you start as the left player in a fighting game in single player mode for example), then it just makes sense for the stick to be on the left and the buttons on the right because that reflects the same way your movement to actions works: You move your character on the left of the screen to the right and his gun usually fires to the right, or his sword swipes to the right, or whatever so I think it would feel back to front to have the stick on the left and action/fire buttons on the right in most games. I took a dive in the comments section of that article and found a comment worth quoting (edited for length): What’s funny though is that the Jakks Pacific sticks make an appearance in the video the article links to. No game console is required and the system is portable enough. Pac Man, Mappy, Xevious, Pole Position and Galaga. What do you guys make of this? Honestly, I think it sounds a bit iffy (and where’s the proof?), but who knows, perhaps there’s some truth to it. Just plug it directly into your TV and play Ms. It was also around this time that home consoles like the Famicom (1983) used this setup even the handheld Game & Watch series, which featured the world’s first D-Pad, placed it on the (you guessed it) left-hand side of the system. This move was seen as a way of increasing difficulty, and because it was incorporated into the design of the JAMMA arcade standard, it quickly became accepted as the norm. Keen to keep their coin-op units as profitable as possible, some canny arcade operators switched the controls around, placing the stick on the left and the buttons on the right. The one before that with the four way joystick kind of sucked, though. So why did things get switched around? According to Larry Bundy, it was because of declining revenues in the arcade sector. I thought the Jakks/HotGen plug and plays were pretty good, starting with Ms.
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